The Virtual Reality Industry Forum (VRIF) – formed to further the widespread availability of high quality audiovisual VR experiences for the benefit of consumers – has announced it will be presenting a draft of its guidelines at IBC 2017.
Guidelines inhibit, but are absolutely vital for the regulation of quality. And even if a draft of guidelines may seem weak for use, they can at least be debated and expanded on. That’s why the Virtual Reality Industry Forum making them is both cool and really important.
Now, the draft version will be unveiled at IBC, while the full version will be at CES 2018. This is tactically sound – get feedback now, and integrate later.
The initial release of the VRIF guidelines focus on the delivery ecosystem of 360° video with three degrees of freedom (3DOF) and will include: documentation of cross-industry interoperability points (based on ISO MPEG’s Omnidirectional MediA Format (OMAF)); best industry practices for production of VR360 content, with an emphasis on human factors such as motion sickness; and security considerations for VR360 streaming, including user privacy and content protection.
“What is so unique about these guidelines is they take the interests of all ecosystem participants into account and focus on important, but often overlooked factors,” said Paul Higgs of Huawei, Chair of the Guidelines WG and board member of VRIF. “The VR industry is starting to move away from proprietary systems and toward large scale solutions, and the Guidelines facilitate that transition.”
At the joint VRIF/DASH-IF supersession on September 16, representatives will address various topics in the industry including VR content production recommendations and the need for standardization of distribution methods for immersive content. VRIF members will be on hand to answer any questions at the end of the session and available throughout IBC for additional discussions about the role VRIF plays in the industry and the benefits of membership.
The VRIF guidelines will be released at CES 2018, marking one year since the launch of the organization. They will be supported by interoperability test streams that enable rapid and independent development and deployments of VR services based on VRIF’s guidelines.