After a rigorous shortlisting process, these potential winners will now present to the panel of judges in the coming weeks. The winners will be revealed on October 16th on the night of the VR Awards in Central London.

VR Headset of the Year

VR headset of the year is awarded to companies producing outstanding Virtual Reality headsets year on year. Emphasis is placed on a headsets design, feel, functions and features. This award is given only to Virtual Reality headsets, not augmented reality headsets.

Shortlist

HTC – Vive Pro

Oculus – Go

VRgineers Inc. – VRHero 5K Plus

HTC – Vive Focus

VR Game of the Year

Focusing on the use of Virtual Reality within games is the VR game of the year award. This combines the ingenuity and creativity that it takes to make a successful game along with the innovative use of movement that makes an experience worth while.


Shortlist

Bethesda Softworks – Fallout 4 VR

Bethesda Softworks – The Elder Scrolls V: Skyrim VR

Beat Games – Beat Saber

Survios Inc. – Sprint Vector

Ready At Dawn – Lone Echo / Echo Arena

Hidden Path Entertainment – Brass Tactics

Vertical Robot – Red Matter

VRWERX – Paranormal Activity: The Lost Soul

ARVORE Immersive Experiences – Pixel Ripped 1989

inXile Entertainment – The Mage’s Tale

Cloudhead Games Ltd. – The Gallery – Episode 2: Heart of the Emberstone

Electric Hat Games – TO THE TOP

nDreams – Shooty Fruity

VR Experience of the Year

Experiences are what makes Virtual Reality come to life. VR experience of the year is awarded to companies that produce and execute a truly outstanding, quality experience which has resulted in positive user feedback.


Shortlist

REWIND – Silicon Valley: Inside The Hacker Hostel

Framestore – A Moon For All Mankind

Magnopus – Coco VR

Magnopus – Blade Runner 2049: Memory Lab

Preloaded and BBC Worldwide – BBC Earth: Life in VR – California Coast

Tomorrow Never Knows – The Day The World Changed

Flight School – Manifest 99

Framestore – Sky4DVR

Human Interact – Starship Commander

Interactive Media Foundation gGmbH and Demodern GmbH – Ulm Stories – The Dream of Flying

NextVR – NBA League Pass in NextVR: 2017-2018 Regular Season

VR Film of the Year

Working to create an immersive, spatial and original VR media is very new territory for most designers and cinematographers. All nominations must substantially feature virtual reality within their media and work to create a comfortable and enjoyable experience for the viewer. Additional attention is given to the use of positioning and movement within the media. Can include short film, interactive pieces and design work within VR.


Shortlist

Baobab Studios – Asteroids!

ILMxLAB – CARNE y ARENA

Pink Kong Studios – Aurora

Room One Films – The Committee

Lucid Dreams Productions – The Sun Ladies

Olympic Channel & Jaunt – Trending Gold

Vision3 – My Africa

NSC Creative, Atlas V, RYOT & Kaleidoscope  – Vestige

FoxNext VR Studio – Isle of Dogs Behind the Scenes (in Virtual Reality)

TopDogVR – Speed Kills VR

VR Marketing of the Year

Virtual Reality gives marketers a new weapon to reach further demographics in increasingly creative ways. Judges look towards marketing campaigns that integrate Virtual Reality within the majority of the project. Particular focus is placed on the originality and creativity behind each marketing campaign.


Shortlist

ILMxLAB – Star Wars™: Droid Repair Bay

Flight School and Momentum Worldwide – GMC Rangeland Derby VR

BackLight – L’Oreal / Diesel Only the Brave

Pebble Studios – Pebble Studios: DuckTales | 360° Adventure: The Lost Key of Tralla La

Magnopus – Coco VR

Somewhere Else – Delicatessen

GrandPano – SPP – SMART HOME

Magnopus – Blade Runner 2049: Memory Lab

Bravo/ Jane Metlikovec (now Welcomm) – Transport for Victoria: Melbourne, meet your new train

TAKELEAP – IKEA Virtual Reality Store

Audi and ZeroLIght – Audi VR Experience

Rising VR Company of the Year

Without new startups creating innovative solutions and driving forward ambition within the industry, virtual reality would not be where it is today. Commending small businesses with proven business models is VR startup of the year.


Shortlist

Flight School

SpringboardVR

VRgineers Inc.

Fast Travel Games AB

Neurogaming Limited

Cooperative Innovations

Anzu.io

Innovative VR Company of the Year

Virtual Reality is a constantly evolving landscape that requires innovative thought leaders to pave the way by leading by example through first-to-market developments. Additional points are given to companies that place focus on their company culture and policies along with how sustainable their practices are.


Shortlist

Striker VR

Ultrahaptics

Pixvana

Spinview

AiSolve

TAKELEAP

Human Interact

Visbit Inc.

Flipside

Gravity Sketch

VR Education of the Year

Awarded to companies or individuals who have demonstrated practical and innovative uses of VR in education and training. This applies to any industry that has used VR to aid in experiences, videos, games and more (providing it has a positive educational use).


Shortlist

Schell Games – HoloLAB Champions

MEL Science – MEL Chemistry VR

Elara Systems – Alcon Virtual Eye Experience

ITI, United Rentals, & Serious Labs – VR Crane & Equipment Operator Training Simulator Suite

Alliander – Alliander Virtual Platform

VR Factory – Bartender VR Simulator

MEDIASQUAD Medienentwicklungs- und Vertriebs-GmbH – Pharmaceutical Line Clearance VR Training

FarBridge and Cyark. – MasterWorks: Journey Through History

VR Healthcare of the Year

VR is changing the healthcare industry in very big ways. This is awarded to companies or individuals innovating healthcare through the use of VR and can incorporate both training and educational elements providing it is directly linked to healthcare.


Shortlist

Elara Systems – Alcon Virtual Eye Experience

Medis Media – 3D Organon VR Anatomy – Enterprise edition

VRHealth – First Certified VR Medical Device Company in the world

Rescape Innovation Ltd – DR.VR

Infinite MR – Cigna Peak Challenge

INFINITE MIXED REALITY – INFINITY HOUSE

Virti – Virti

appliedVR – EaseVR

NUMENA Virtual Reality Architects – B. Braun Aesculap Spine VR

Out-of-home VR Entertainment of the Year

Out of home VR entertainment brings a new level of immersion to theme parks, cinemas, attractions, museums and more. Nominees for this award have researched, implemented and carried out a truly outstanding, quality experience which has resulted in a high level of user satisfaction. to healthcare.


Shortlist

ILMxLAB and The VOID  – Star Wars™: Secrets of the Empire

Figment Productions – Kraken Unleashed, SeaWorld Orlando

Framestore – A Moon For All Mankind

BackLight – Eclipse

Neurogaming Limited – World of Tanks VR

HOLOGATE – HOLOGATE

Kynoa – Koliseum Soccer VR

Neurogaming Limited – PolygonVR

Frontgrid – ParadropVR

VR Social Impact Award

Some projects may have smaller budgets, however, that doesn’t stop them from making a significant social impact on the world around them.

The VR Awards social impact award is given to companies or individuals that produce and execute either an experience, product and or service which has resulted in positively impacting a cause for social good.


Shortlist

ILMxLAB – CARNE y ARENA

The Distillery – What Will Your Day Bring?

Flight School – Evolution of Testicles

The Guardian Media Group – The Party – A virtual experience of autism

Virtual Dream Foundation – Virtual Dream

CNN – Global Warning – Arctic Melt

VISYON – Window to our World

VR CITY – Malaria: Life on the frontline

Animal Equality – The Dairy Industry in 360 Degrees

VR Architecture and Real Estate of the Year

This is awarded to companies or individuals who have demonstrated practical and innovative uses of VR in the architecture and/or real estate market. This can apply to the research, planning, and end-user phases of the product and/or service for either internal or external application.


Shortlist

GrandPano – ALL in ONE VR for architecture

Virtual Worlds – Virtual Worlds 4D Theatre

Overstruct – Overstruct

Nanopixel – Bostoen – Creating your dream house before it’s even built